Moby Poll: How many game soundtracks do you own?

Bruno Alborini

Game Credits

Programming/Engineering

Assassin's Creed IV: Black Flag (2013)   (Game Programmers)
Assassin's Creed III (2012)   (Game Programmers)
Assassin's Creed III (2012)   (Game Programmers)
Assassin's Creed: Revelations - The Lost Archive (2012)   (Game Programmers Ubisoft Annecy)
Tom Clancy's Ghost Recon: Future Soldier (2012)   (Programmers)
Assassin's Creed: Revelations (2011)   (Game Programmers Ubisoft Annecy)
Driver: San Francisco (2011)   (Rendering Engineers / Visual Technology)
Assassin's Creed: Brotherhood (2010)   (Game Programmers)
Red Steel 2 (2010)   (Additional Programmer)
Driver: Parallel Lines (2006)   (Programming)
Tom Clancy's Splinter Cell: Double Agent (2006)   (3D Engine Team)
 


Developer Biography

There is no biography on file for this developer.