MobyGoal achieved! Thanks to all contributors who helped us reach 250 documented ZX81 Games.

Robert Love

Also Known As

  • Bob 'The Doctor' Love
  • Bob Love

Game Credits

Design

Call of Duty: Ghosts (2013)   (Designed and Developed by Infinity Ward, Neversoft and Raven Software)
 

Programming/Engineering

Star Wars: Jedi Knight - Jedi Academy (2003)   (Programmers)
Star Wars: Jedi Knight II - Jedi Outcast (2002)   (Programmers)
Soldier of Fortune (Platinum Edition) (2001)   (Additional Programming)
Star Trek: Voyager - Elite Force Expansion Pack (2001)   (Programming)
Soldier of Fortune (2000)   (Additional Programming)
Soldier of Fortune (Gold Edition) (2000)   (Additional Programming)
Star Trek: Voyager - Elite Force (2000)   (Single Player)
Heretic II (1998)   (Game Programming and Art Asset Corrdination)
Hexen II (1997)   (Programmers)
Necrodome (1996)   (Game Programming)
 

Writers

Marvel Ultimate Alliance (Special Edition) (2007)   (Story and Dialogue Lead)
Marvel Ultimate Alliance (2006)   (Story/Dialogue Lead)
Quake 4 (2005)   (Writer)
X-Men: Legends II - Rise of Apocalypse (2005)   (Story & Dialogue )
X-Men: Legends (2004)   (Story/Dialogue Lead)
The Dame Was Loaded (1995)   (Additional Dialogue)
 

Audio

Nancy Drew: The Final Scene (2001)   (Additional Music)
Take No Prisoners (1997)   (Guitar)
 

Thanks

Nancy Drew: Curse of Blackmoor Manor (2004)   (Special Thanks)
Nancy Drew: Treasure in the Royal Tower (2001)   (Special Thanks)
Nancy Drew: Message in a Haunted Mansion (2000)   (Special Thanks)
 

Other

Call of Duty: Ghosts (2013)   (Designed and Developed by Infinity Ward, Neversoft and Raven Software)
Call of Duty: MW3 (2011)   (Additional Development Support from Raven Software, Treyarch and Neversoft Entertainment)
Call of Duty: Black Ops (2010)   (Raven Software)
Singularity (2010)   (Singularity Team)
Wolfenstein (2009)   (Wolfenstein Core Team)
X-Men Origins: Wolverine (Uncaged Edition) (2009)   (Wolverine Team)
 


Developer Biography

Robert Love joined the Raven Software programming staff on October 31st, 1995. He has worked on Necrodome, Hexen II, Heretic II, and Soldier Of Fortune. He spends his free time writing science fiction/fantasy novels and short stories. Born on the shores of Monaco, Bob spent his childhood making balloon caricatures of rich tourists. Later on he studied at a pretentious cooking school which he left after his "Spaghetti on a Stick" was ridiculed. Broken hearted, Bob traveled to America where he worked for a short time as a professional wrestler under the name of "The Smurf". Eventually he managed to gain employment at Raven Software. Soon his life will be the subject of a major motion picture entitled "Why wasn't I born rich?". Bob's willing to bet they won't let him write his own bio ever again.

Source: Selected articles from Raven Software Official Website - Company - Programming

http://www.ravensoft.com/programming.html

Last updated: Jun 08, 2003