Also Known As
- Dave Weinstein
|Force 21 (1999)||(Level Design)|
|Tom Clancy's Rainbow Six: Lockdown (2005)||(Engineers)|
|The Sum of All Fears (2002)||(Lead Engineer)|
|Tom Clancy's Rainbow Six: Rogue Spear (2002)||(Engine Programmers)|
|Anne McCaffrey's Freedom: First Resistance (2000)||(Engineers)|
|Force 21 (1999)||(Engineers)|
|Tom Clancy's Rainbow Six (1998)||(Additional Programming)|
|Empire II: The Art of War (1996)||(Programming)|
|Tom Clancy's Ghost Recon: Jungle Storm (2004)||(Great Thanks to)|
|Batman: Vengeance (2001)||(Special Thanks)|
|Tom Clancy's Rainbow Six: Rogue Spear (1999)||(Special Thanks)|
|Dominant Species (1998)||(Special Thanks)|
|Master of Orion (1993)||(Special Thanks To)|
After turning pro in the 1994 season as part of the White Wolf Productions' Empire II: The Art of War team, Dave moved to Kesmai Studios. In 1997 he donned the red and white stripes of Red Storm Entertainment (later part of Ubisoft), working as a networking specialist on Tom Clancy's Rainbow Six.
After 11 years, three companies, and six platforms, he retired from professional game development during the 2005 season, and moved to the foothills of the Cascade Mountains to write and research security tools as part of the Microsoft Security Engineering Center. He also freely admits to having written this biography under the influence of OLN Tour De France coverage.
Today, David is a Senior Security Development Engineer with Microsoft.
Last updated: Jul 09, 2009