Less than 200 arcade games needed to reach our current MobyGoal of 1,500 documented arcade titles!

Michael Crowns

Also Known As

  • Mike Crowns

Game Credits

Business

X-Men: Legends (2004)   (Director of Product Development)
 

Production

Marvel Ultimate Alliance (Special Edition) (2007)   (Director of Product Development)
Marvel Ultimate Alliance (2006)   (Director of Product Development)
Quake 4 (2005)   (Director of Product Development)
X-Men: Legends II - Rise of Apocalypse (2005)   (Director of Product Development)
X-Men: Legends (2004)   (Director of Product Development)
Soldier of Fortune II: Double Helix (2002)   (Director of Product Development)
Star Wars: Jedi Knight II - Jedi Outcast (2002)   (Director of Product Development)
Soldier of Fortune (Platinum Edition) (2001)   (Director of Product Development)
Star Trek: Voyager - Elite Force Expansion Pack (2001)   (Director of Product Development)
Soldier of Fortune (2000)   (Director of Product Development)
Soldier of Fortune (Gold Edition) (2000)   (Director of Product Development)
Star Trek: Voyager - Elite Force (2000)   (Director of Product Development)
 

Marketing

Star Wars: Jedi Knight - Jedi Academy (2003)   (Director of Product Development)
Heretic II (1998)   (Director of Product Development)
Take No Prisoners (1997)   (Raven Director of Product Development)
 

Administration

Wolfenstein (2009)   (Raven Software Studio Administration)
 

Support

Soldier of Fortune (2000)   (Director of Product Development)
Soldier of Fortune (Gold Edition) (2000)   (Director of Product Development)
 

Thanks

Singularity (2010)   (Also Thanks)
 

Other

X-Men Origins: Wolverine (Uncaged Edition) (2009)   (Studio Administration)
 


Developer Biography

Mike Crowns is a graduate of the University of Wisconsin - Madison, with a double Major in Computer Science and Mathematics, both cum laude. Previously, Michael was instrumental in the founding of Concept Publishing, a developer of newspaper and magazine production software that markets its products worldwide. His enthusiasm and obsessive, compulsive fascination for games and computers blend naturally with a position at Raven Software. With his technical and managerial background, he has proved to be a solid addition to Raven's management team since October of 1995.

Source: Selected articles from Raven Software Official Website - Company - Management

http://www.ravensoft.com/frameset.html

Last updated: Jun 08, 2003