What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Kenn Hoekstra

Game Credits

Business

X-Men: Legends (2004)   (Project Administrator)
Star Wars: Jedi Knight - Jedi Academy (2003)   (Project Administrator)
 

Production

X-Men: Legends (2004)   (Project Administrator)
Star Wars: Jedi Knight II - Jedi Outcast (2002)   (Project Administrator)
Soldier of Fortune (Platinum Edition) (2001)   (Project Administrator)
Star Trek: Voyager - Elite Force Expansion Pack (2001)   (Project Administrator/Writing)
Soldier of Fortune (2000)   (Project Administrator)
Soldier of Fortune (Gold Edition) (2000)   (Project Administrator)
 

Design

Call of Duty 3 (2006)   (Design - Level Building)
Hexen II: Mission Pack: Portal of Praevus (1998)   (Additional Design)
Take No Prisoners (1997)   (Level Design)
 

Programming/Engineering

Halo 2 (2004)   (Map Editor & New Maps (Pi Studios))
 

Writers

Soldier of Fortune (Gold Edition) (2000)   (Manual Writer)
 

Quality Assurance

Prey (2006)   (Preytesters)
 

Creative Services

Soldier of Fortune (Platinum Edition) (2001)   (Manual Documentation)
Soldier of Fortune (2000)   (Project Administrator / Manual Documentation)
Soldier of Fortune (Gold Edition) (2000)   (Project Administrator, Manual Documentation)
Star Trek: Voyager - Elite Force (2000)   (Project Administrator/Manual Documentation)
 

Administration

Soldier of Fortune II: Double Helix (2002)   (Project Administrator)
 

Other

Call of Duty: World at War (2008)   (Pi Studios)
Rock Band (2007)   (Pi Studios)
 


Developer Biography

Kenn Hoekstra joined the games industry in February of 1997 as a Level Designer for Raven Software where he did design work for Take No Prisoners, Hexen II: Portal of Praevus, HexenWorld, Heretic II and Soldier of Fortune: Gold Edition. Kenn also served as Raven's Project Administrator for the Heretic II Enhancement Pack, Soldier of Fortune, Star Trek: Voyager - Elite Force, Elite Force Expansion Pack, Jedi Knight II: Jedi Outcast, Soldier of Fortune II: Double Helix, Jedi Academy, X-Men Legends and Quake IV. Kenn joined Pi Studios as a Designer in December of 2005.

Last updated: Jan 25, 2006