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Petter Sköld

Game Credits

Art/Graphics

Battlefield 4 (2013)   (Artists (POLC Team))
Battlefield 3 (2011)   (Technical Artists)
Brink (2011)   (Additional Art)
Lead and Gold (2010)   (Additional Art)
Bionic Commando (2009)   (Artists)
Terminator: Salvation (2009)   (Artists)
Tom Clancy's Ghost Recon: Advanced Warfighter 2 (2007)   (Additional Artists)
 


Developer Biography

Petter Sköld has been working in the games industry since early 2007, as a Modeler and Texture Artist, contributing to titles such as:

  • BRINK (2011), Bethesda Softworks
  • Lead and Gold (2010), Paradox Interactive AB
  • Bionic Commando (2009), Capcom Entertainment, Inc.
  • Terminator: Salvation (2009), Warner Bros. Interactive Entertainment Inc.
  • Tom Clancy's Ghost Recon: Advanced Warfighter 2 (2007), Ubisoft Entertainment SA

Started his career at the Swedish (now bankrupt) studio GRIN, Stockholm office in 2007. After GRIN's downfall he contributed hi-res models for a short-film project. As of the latest he worked as a contractor at the London based studio Splash Damage. (BRINK) Within his field of interest and work he performs classic painting, music and pop-cultural art.

Last updated: Sep 16, 2010