What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Steve Fraser

Game Credits

Art/Graphics

Shaun White Skateboarding (2010)   (Lead Texture Artist)
Tom Clancy's Splinter Cell: Conviction (2010)   (Texturing)
Assassin's Creed (Director's Cut Edition) (2008)   (Texture)
Far Cry 2 (2008)   (Texture Team)
Assassin's Creed (2007)   (Texture)
Rocky Balboa (2007)   (Character Texturers)
Surf's Up (2007)   (Texture Artists)
AND 1 Streetball (2006)   (Texture)
Far Cry: Instincts - Predator (2006)   (Character Artists)
Tom Clancy's Rainbow Six: Vegas (2006)   (Additional Weapons / Gadgets Art)
Far Cry: Instincts (2005)   (Textures )
Prince of Persia: The Two Thrones (2005)   (Texture Artist)
Tom Clancy's Rainbow Six: Lockdown (2005)   (Texturing)
Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Coop Mode Texture Artists)
Myst IV: Revelation (2004)   (Texture Artist)
Tom Clancy's Splinter Cell (2002)   (Modelers (Cinematics))
 

Quality Assurance

Crazy Taxi 3: High Roller (2002)   (Assistant QA Manager)
 

Thanks

Manic Karts (1995)   (Thanks To All At Virgin)
 

Other

My Word Coach (2007)   (Cinematic Team)
 


Developer Biography

There is no biography on file for this developer.