Max Holechek is a designer and producer of video games. From 2001 to 2004, Max gained industry attention as creative director of the popular Nancy Drew titles, the first game series to smash conventional misconceptions about female gamer habits while pioneering “casual” game design years before the term was coined.
Max’s continued pursuit of innovation has allowed him to work on an eclectic array of game genres and platforms with some of the most respected companies in the trade. To date, he has shipped twelve major titles for the likes of Oberon Media, PopCap Games, PlayFirst and Her Interactive. He has also served as producer and design consultant to THQ, Nick Jr., Cranium, Codemasters and Humongous Entertainment.
More than 25 awards and recognitions have been bestowed on Max’s game titles. He has been cited in two books dedicated to interactive storytelling.
Max lives in Seattle, Washington, with his wife and their tin toy robot collection.
Last updated: Jan 05, 2008