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Max Holechek

Game Credits

Production

Chuzzle: Christmas Edition (2008)   (Project Manager)
Go-Go Gourmet (2008)   (Producers)
Go-Go Gourmet: Chef of the Year (2008)   (Producers)
Chuzzle Deluxe (2005)   (Project Manager)
 

Design

Nancy Drew: Secret of the Old Clock (2005)   (Story Concept)
Nancy Drew: Curse of Blackmoor Manor (2004)   (Creative Director)
Nancy Drew: The Secret of Shadow Ranch (2004)   (Creative Director)
Nancy Drew: Danger on Deception Island (2003)   (Creative Director)
Nancy Drew: Ghost Dogs of Moon Lake (2002)   (Creative Director)
Nancy Drew: Secret of the Scarlet Hand (2002)   (Creative Director)
 

Writers

Go-Go Gourmet (2008)   (Writers)
Go-Go Gourmet: Chef of the Year (2008)   (Writers)
 

Art/Graphics

Nancy Drew: The Final Scene (2001)   (Art Director)
Nancy Drew: Treasure in the Royal Tower (2001)   (Art Directors)
Nancy Drew: Message in a Haunted Mansion (2000)   (Art Directors)
 

Video/Cinematics

Nancy Drew: The Haunted Carousel (2003)   (Creative Director)
 

Audio

Nancy Drew: Curse of Blackmoor Manor (2004)   (The Cast)
Nancy Drew: The Secret of Shadow Ranch (2004)   (Cast)
Nancy Drew: The Haunted Carousel (2003)   (Voices)
 

Thanks

Tiger Eye Part I: Curse of the Riddle Box (2010)   (Super Special Thanks!)
 

Other

Total Annihilation: Kingdoms (1999)   (Darien Web Atlas)
 


Developer Biography

Max Holechek is a designer and producer of video games. From 2001 to 2004, Max gained industry attention as creative director of the popular Nancy Drew titles, the first game series to smash conventional misconceptions about female gamer habits while pioneering “casual” game design years before the term was coined.

Max’s continued pursuit of innovation has allowed him to work on an eclectic array of game genres and platforms with some of the most respected companies in the trade. To date, he has shipped twelve major titles for the likes of Oberon Media, PopCap Games, PlayFirst and Her Interactive. He has also served as producer and design consultant to THQ, Nick Jr., Cranium, Codemasters and Humongous Entertainment.

More than 25 awards and recognitions have been bestowed on Max’s game titles. He has been cited in two books dedicated to interactive storytelling.

Max lives in Seattle, Washington, with his wife and their tin toy robot collection.

Last updated: Jan 05, 2008