Daniel-David Guertin
aka:
Daniel Guertin,
Guert
Moby ID: 283862
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Daniel-D. "Guert" Guertin is a professional game designer specialized in family-oriented products. Often involved in start-ups or indie teams, Guertin is commonly credited for consultation, testing or special thanks.
Guertin's career in the video game industry started in 2004 when he took the role of pixel artist and level designer on Motocross Challenge . Guertin developed games on varied platforms, including mainstream console, PC, mobile devices and in-flight entertainment systems (IFE) in airplanes.
Credited on 11 games
Displaying most recent · View all
Silent Hill: Ascension (2023, Browser) | Creative Directors |
Tadpole Tap (2014, Android) | Special Thanks |
Phineas and Ferb: Quest for Cool Stuff (2013, Xbox 360) | Lead Game Designer |
Disney Planes (2013, Wii U) | Behaviour Special Thanks |
Spelunky (2009, Windows) | Beta Testing by |
Black Sigil: Blade of the Exiled (2009, Nintendo DS) | Map Tilesets |
Aquaria (2007, Windows) | Main Testing |
Bloody Zombies (2007, Windows) | Thanks for suggestions during development of the game |
Sunset Runner (2007, Windows) | Game by |
Totally Tiny Arcade (2007, Windows) | TIGSource Community |
Motocross Challenge (2007, Game Boy Advance) | Game Design |
[ full credits ]
Frequent Collaborators
People- 3 games with Rémi Racine
- 3 games with Wayne Meazza
- 3 games with Sophie Ouellet
- 3 games with Lucie Tremblay
- 3 games with Sylvain Savard
- 3 games with Sheldon Laframboise
- 2 games with Stéphanie Marchand
- 2 games with Anne-Kathia St-Laurent
- 2 games with Corey Valencia
- 2 games with Kristie Crawford
Companies
- 3 games with Behaviour Interactive, Inc.
- 2 games with Firelight Technologies Pty. Ltd.
- 2 games with GOG Limited
- 1 game with Flea Circus Games
- 1 game with Bit Blot, LLC.
- 1 game with Mossmouth, LLC
- 1 game with Wavemage Music Production
- 1 game with Studio Archcraft
- 1 game with Graffiti Entertainment, LLC
- 1 game with Engine Software B.V.
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