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Daniel-David Guertin

aka: Daniel Guertin, Guert
Moby ID: 283862

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Daniel-D. "Guert" Guertin is a professional game designer specialized in family-oriented products. Often involved in start-ups or indie teams, Guertin is commonly credited for consultation, testing or special thanks.

Guertin's career in the video game industry started in 2004 when he took the role of pixel artist and level designer on Motocross Challenge . Guertin developed games on varied platforms, including mainstream console, PC, mobile devices and in-flight entertainment systems (IFE) in airplanes.

Credited on 11 games

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Silent Hill: Ascension (2023, Browser) Creative Directors
Tadpole Tap (2014, Android) Special Thanks
Phineas and Ferb: Quest for Cool Stuff (2013, Xbox 360) Lead Game Designer
Disney Planes (2013, Wii U) Behaviour Special Thanks
Spelunky (2009, Windows) Beta Testing by
Black Sigil: Blade of the Exiled (2009, Nintendo DS) Map Tilesets
Aquaria (2007, Windows) Main Testing
Bloody Zombies (2007, Windows) Thanks for suggestions during development of the game
Sunset Runner (2007, Windows) Game by
Totally Tiny Arcade (2007, Windows) TIGSource Community
Motocross Challenge (2007, Game Boy Advance) Game Design

[ full credits ]

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