|Zombie Anarchy (2016)||(Programmers)|
|Project CARS (2015)||(Gameplay Team)|
|Secret Agent Clank (2008)||(Gameplay Programmer)|
|Six Flags Fun Park (2008)||(Core Engineers)|
|BioShock (2007)||(Engine Development Team)|
|The Bureau: XCOM Declassified (2013)||(Additional Support)|
|BioShock 2 (2010)||(Team)|
|BioShock 2: Minerva's Den (2010)||(2К Marin)|
|BioShock 2: The Protector Trials (2010)||(2К Marin)|
Simon Eschbach started his games industry career working for 2K Marin Australia (formerly Irrational Games). During Simon's time at 2K he worked on Bioshock for the X360 and PC.
After two years at this studio Simon moved to Los Angeles and spent 6 months working on Secret Agent Clank for High Impact Games on the PSP.
Simon then moved to 7 Studios working on titles including Six Flags Fun Park and Scratch: The Ultimate DJ (unreleased).
Simon has since moved to 2K Marin in the San Francisco Bay area office, helping complete BioShock 2 and now working on XCOM, an upcoming shooter for the X360 and PC.
Last updated: Jul 29, 2010