How much time do you spend in each single session when you play games?

Jonas Mårtensson

Game Credits

Design

Tom Clancy's Splinter Cell: Blacklist (2013)   (Level Designers)
I Am Alive (2012)   (Additional Game & Level Design)
World in Conflict: Soviet Assault (2009)   (Level Design)
World in Conflict (2007)   (Level Design)
 

Art/Graphics

Far Cry 3 (2012)   (Level Artists)
 


Developer Biography

There is no biography on file for this developer.