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Jeremy Carson

Game Credits

Programming/Engineering

Mortal Kombat vs. DC Universe (2008)   (Rigging TD)
 

Art/Graphics

BioShock Infinite: Burial at Sea - Episode Two (2014)   (Lead Technical Animator)
BioShock Infinite (2013)   (Lead Technical Animator)
Tom Clancy's Ghost Recon: Future Soldier (2012)   (Additional Art)
Wheelman (2009)   (Cinematics Team)
Blitz: The League II (2008)   (Character Rigging)
Medal of Honor: Airborne (2007)   (Character Riggers)
 


Developer Biography

There is no biography on file for this developer.