Nathan ReinhardtDeveloper BIO
Nathan is a graduate of The Art Institute of Dallas where he earned a degree in computer animation. After art school, he began his career as a game maker with Dallas based
Terminal Reality. At
Gearbox, Nathan is responsible for the creation and animation of characters and other game objects. Nathan thought he was good at
Counter Strike until he joined
Gearbox.
Source: Selected articles from Gearbox Software Offical Company Website - Talent - Nathan Reinhardt
http://www.gearboxsoftware.com/nathanr.htmlWebsites
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Games CreditedBrothers in Arms: Hell's Highway (2008), Ubisoft, Inc.
Brothers in Arms: D-Day (2006), Ubisoft, Inc.
Brothers in Arms: Earned in Blood (2005), Ubisoft, Inc.
Brothers in Arms: Road to Hill 30 (2005), Ubisoft, Inc.
Halo: Combat Evolved (2003), Microsoft Games Studios
007: Nightfire (2002), Electronic Arts, Inc.
BloodRayne (2002), Majesco Sales, Inc.
4x4 Evo 2 (2001), God Games
Fly! II (2001), Gathering of Developers
Blair Witch, Volume I: Rustin Parr (2000), Gathering of Developers