User review spotlight: Carmageddon (DOS). Released in 1997.

Nathan Reinhardt

Game Credits

Design

Blair Witch, Volume I: Rustin Parr (2000)   (Characters)
 

Programming/Engineering

Brothers in Arms: Road to Hill 30 (2005)   (Gearbox Software is)
 

Art/Graphics

Brothers in Arms: Hell's Highway (2008)   (Art)
Brothers in Arms: D-Day (2006)   (Art & 3D Modeling)
Brothers in Arms: Earned in Blood (2005)   (3D Character Artist)
Brothers in Arms: Road to Hill 30 (2005)   (Art & 3D Modeling)
007: Nightfire (2002)   (Senior Animation)
BloodRayne (2002)   (Character Art)
4x4 Evo 2 (2001)   (Additional Art)
Fly! II (2001)   (Art)
 

Thanks

Brothers in Arms: Road to Hill 30 (2005)   (Gearbox Software is)
 

Other

Borderlands (2009)   (Additional Development)
Brothers in Arms: Hell's Highway (2008)   (Gearbox Software is)
Halo: Combat Evolved (2001)   (Gearbox is)
Tony Hawk's Pro Skater 3 (2001)   (Gearbox Software is)
 

Companies

Brothers in Arms: Road to Hill 30 (2005)   (Gearbox Software is)
 


Developer Biography

Nathan is a graduate of The Art Institute of Dallas where he earned a degree in computer animation. After art school, he began his career as a game maker with Dallas based Terminal Reality. At Gearbox, Nathan is responsible for the creation and animation of characters and other game objects. Nathan thought he was good at Counter Strike until he joined Gearbox.

Source: Selected articles from Gearbox Software Offical Company Website - Talent - Nathan Reinhardt

http://www.gearboxsoftware.com/nathanr.html

Last updated: Jul 23, 2003