|A-Train Construction Set (1992)||(Programming Manager)|
|A-Train (1990)||(Programming Manager)|
|Inherit the Earth: Quest for the Orb (1994)||(Original Concept)|
|Fast Action Paq (1993)||(Game Designed by)|
|10six Online (1998)||(Programming)|
|Inherit the Earth: Quest for the Orb (1994)||(Additional Utilities)|
|The Labyrinth of Time (1993)||(Programming)|
|The Faery Tale Adventure: Book I (1987)||(Programming)|
|Halls of the Dead: Faery Tale Adventure II (1997)||(Additional Story Ideas)|
|Beast Wars: Transformers (1997)||(Additional Testing)|
|Inherit the Earth: Quest for the Orb (1994)||(Package Design)|
|The Labyrinth of Time (1993)||(Manual and Other Loose Ends)|
One of the founding members of The Dreamers Guild, an interactive multimedia and entertainment company.
Responsible for overseeing management on all programming teams.
Directly responsible for management of programmers on a number of projects including A-Train, FiefQuest and Online Baseball.
While at company gained experience in developing products for Windows 95 and 3.1, MS-DOS, Macintosh and the Internet.
Other duties have included toolsmith, webmaster, game designer and assistant producer.
In Halls of the Dead, his programming work was mainly on the Island of Ione, which sadly was never released with the game, there are still books in the game that refer to the Island.
Also worked on Additional Stories Ideas.
Source: The Dreamers Guild company homepage - Joe Pearce
Last updated: Jan 19, 2006