User review spotlight: Ultima IV: Quest of the Avatar (DOS)

Jeremy Luyties

Game Credits

Production

Call of Duty: Black Ops (2010)   (Additional Contributions)
 

Design

Call of Duty: Ghosts (2013)   (Designed and Developed by Infinity Ward, Neversoft and Raven Software)
007: Quantum of Solace (2008)   (Design Directors)
Call of Duty: World at War (2008)   (Lead Game Designers)
Call of Duty 3 (2006)   (Lead Game Designer)
Call of Duty 2: Big Red One (Collector's Edit... (2005)   (Design - Scripting)
Call of Duty: United Offensive (2004)   (Level Design and Scripting)
 

Programming/Engineering

Return to Castle Wolfenstein: Operation Resurrection (2003)   (Scripting)
Return to Castle Wolfenstein: Tides of War (2003)   (Scripting)
Return to Castle Wolfenstein (2001)   (Scripting)
 

Writers

Call of Duty 2: Big Red One (2005)   (Design - Scripting)
Call of Duty 2: Big Red One (Collector's Edit... (2005)   (Design - Scripting Team)
 

Quality Assurance

Call of Duty: Black Ops (2010)   (Additional Contributions)
Aliens Versus Predator: Extinction (2003)   (QA Team)
The Operative: No One Lives Forever - Game of the ... (2001)   (Test Team (Alphabetical))
Alien Resurrection (2000)   (Assistant Lead Tester)
Die Hard Trilogy 2: Viva Las Vegas (2000)   (Playtesting)
The Operative: No One Lives Forever (2000)   (Fox Test Team)
Heavy Gear II (1999)   (Testers)
Space Invaders (1999)   (Testers)
Quake II (1997)   (QA Testers)
 

Other

Call of Duty: Ghosts (2013)   (Designed and Developed by Infinity Ward, Neversoft and Raven Software)
Call of Duty: MW3 (2011)   (Designed and Developed by Infinity Ward and Sledgehammer Games)
Call of Duty: Black Ops (2010)   (Additional Contributions)
Return to Castle Wolfenstein: Game of the Year (2002)   (Scripting)
 


Developer Biography

There is no biography on file for this developer.