John McGinleyDeveloper BIO
Started out as a Playtester at Interplay Productions, then as an IS technician, finally settled on 3D artist as a career in Video Games, TV and film. Recent game experience, Senior 3D Modeler on KnockOut Kings 2001 for the Playstation 2. Currently employed at Foundation Imaging in Valencia California.
Homepage:www.geocities.com/ousooners.geo
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Games Credited
- Call of Duty: Black Ops II (2012), Activision Publishing, Inc.
- Call of Duty: Black Ops (2010), Activision Publishing, Inc.
- Call of Duty: World at War (2008), Activision Deutschland GmbH
- Spider-Man 3 (2007), Activision Deutschland GmbH
- Ultimate Spider-Man (2005), Activision Publishing, Inc.
- Ultimate Spider-Man (Limited Edition) (2005), Activision Publishing, Inc.
- Minority Report: Everybody Runs (2002), Activision Publishing, Inc.
- Knockout Kings 2001 (2001), Electronic Arts, Inc.
- Of Light and Darkness: The Prophecy (1998), Interplay Entertainment Corp.
- Descent II (1996), Interplay Productions, Inc.
- Descent II: Destination Quartzon (1996), Interplay Productions, Inc.
- Kingdom: The Far Reaches (1995), Interplay Productions Ltd.
- Mario's Game Gallery (1995), Interplay Entertainment Corp.
- Stonekeep (1995), Interplay Productions Ltd.
- Zombie Dinos From Planet Zeltoid (1995), Interplay Productions, Inc.
- Out of This World (1991), Delphine Software International