John McGinley

Moby ID: 2908

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Started out as a Playtester at Interplay Productions, then as an IS technician, finally settled on 3D artist as a career in Video Games, TV and film. Recent game experience, Senior 3D Modeler on KnockOut Kings 2001 for the Playstation 2. Currently employed at Foundation Imaging in Valencia California.

Homepage:www.geocities.com/ousooners.geo

Credited on 23 games

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Call of Duty: Modern Warfare III (2023, PlayStation 4) Art
Call of Duty: Black Ops - Cold War (2020, PlayStation 4) Art
Call of Duty: Modern Warfare (2019, Windows) Art
Call of Duty: Black Ops IIII (2018, PlayStation 4) Art
Call of Duty: Black Ops III (2015, Windows) Art Specialists
Call of Duty: Black Ops II (2012, Xbox 360) Senior Vehicle Artists
Call of Duty: Black Ops (2010, PlayStation 3) Vehicle / Weapon Artists
Call of Duty: World at War (2008, Windows) Vehicle / Weapon Artists
Spider-Man 3 (2007, PlayStation 3) Art
Ultimate Spider-Man (Limited Edition) (2005, PlayStation 2) Level Builders
Ultimate Spider-Man (2005, GameCube) Level Builders
Minority Report: Everybody Runs (2002, PlayStation 2) Level Builder Artists
Knockout Kings 2001 (2001, PlayStation 2) Senior Artists
Of Light and Darkness: The Prophecy (1998, Windows) Trickster Animation
Descent II (1996, DOS) Quality Assurance
Descent II: Destination Quartzon (1996, DOS) IS Technicians
Mario's Game Gallery (1995, DOS) Testers
Zombie Dinos from Planet Zeltoid (1995, DOS) Testers
Whiplash (1995, DOS) I.S. Technicians
Stonekeep (1995, DOS) Quality Assurance

[ full credits ]

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