John McGinleyDeveloper BIO
Started out as a Playtester at Interplay Productions, then as an IS technician, finally settled on 3D artist as a career in Video Games, TV and film. Recent game experience, Senior 3D Modeler on KnockOut Kings 2001 for the Playstation 2. Currently employed at Foundation Imaging in Valencia California.
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Games CreditedCall of Duty: World at War (2008), Activision Deutschland GmbH
Spider-Man 3 (2007), Activision Deutschland GmbH
Ultimate Spider-Man (2005), Activision Publishing, Inc.
Ultimate Spider-Man (Limited Edition) (2005), Activision Publishing, Inc.
Minority Report: Everybody Runs (2002), Activision Publishing, Inc.
Knockout Kings 2001 (2001), Electronic Arts, Inc.
Of Light and Darkness: The Prophecy (1998), Interplay Entertainment Corp.
Descent II (1996), Interplay Entertainment Corp.
Descent II: Destination Quartzon (1996), Interplay Productions, Inc.
Kingdom: The Far Reaches (1995), Interplay Productions Ltd.
Mario's Game Gallery (1995), Interplay Entertainment Corp.
Stonekeep (1995), Interplay Productions Ltd.
Out of This World (1991), Interplay Productions, Inc.