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Phil Mikkelson

Game Credits

Business

Ford Racing 3 (2004)   (NYC Production Team)
Vietcong: Purple Haze (2004)   (Production Team)
 

Production

Carnival Games (2007)   (Executive Producer)
Army Men: Major Malfunction (2006)   (Producer)
Hummer: Badlands (2006)   (Producers)
Ford Vs. Chevy (2005)   (Producers)
Motocross Mania 3 (2005)   (Production Team)
Outlaw Tennis (2005)   (Production Team)
The Guy Game (2004)   (Producer)
BattleBots: Design & Destroy (2003)   (Producer)
Dark Arena (2002)   (Producer)
Boxing Fever (2001)   (Producers)
Caesars Palace Advance: Millennium Gold Edition (2001)   (Producer)
F-14 Tomcat (2001)   (Producer)
Earthworm Jim 2 (1995)   (Producer)
 

Design

F-14 Tomcat (2001)   (Level Design)
Mummy: Tomb of the Pharaoh (1996)   (Game Play / Puzzles)
Frankenstein: Through the Eyes of the Monster (1995)   (Game Design)
 

Writers

Frankenstein: Through the Eyes of the Monster (1995)   (Story and Character Development)
Mermaids of Atlantis: The Riddle of the Magic Bubble (1991)   (Story and Tweeking By)
 

Art/Graphics

NCAA Football 99 (1998)   (Artists)
 

Audio

Grand Theft Auto: Liberty City Stories (2005)   (Commercial Voices )
Grand Theft Auto: San Andreas (Special Edition) (2005)   (Pedestrian Voices)
Grand Theft Auto: San Andreas (2004)   (Pedestrian Voices)
Frankenstein: Through the Eyes of the Monster (1995)   (Video Direction)
 

Creative Services

Outlaw Golf 2 (2004)   (Production Team)
Dudes with Attitude (1990)   (Manual by)
 

Support

After Dark Games (1998)   (Game Design Consultant)
 

Thanks

Kohan II: Kings of War (2004)   (Special Thanks To)
Black & Bruised (2003)   (Special Thanks)
Maxi 15 (1992)   (Special Thanks To:)
 

Other

Hidden & Dangerous 2: Sabre Squadron (2004)   (Take 2 NY)
Outlaw Volleyball: Remixed (2005)   (Production Team)
 


Developer Biography

Phil Mikkelson has been working in the game industry for over 14 years. He has worked with companies such as Take2, EA, Accolade, Majesco, Pogo, SCI, and Berkeley Systems. He also co-founded Dream Fabrication & Design and TriviaTown.

He currently works as a producer for Take2/2K Games, a game publisher based in New York City.

Last updated: Apr 29, 2008