Julian Luo
Moby ID: 294199
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Julian Luo has been a level designer at Infinity Ward since October 2006. Previously, he was a community modder for Call of Duty series; known for his participation in the SWAT mod.
Credited on 11 games
Displaying most recent · View all
Call of Duty: Modern Warfare III (2023, PlayStation 4) | Design |
Call of Duty: MWII - Modern Warfare II (2022, Xbox Series) | Design |
Call of Duty: Modern Warfare 2 - Campaign Remastered (2020, PlayStation 4) | Infinity Ward: Original Team |
Call of Duty: Warzone (2020, Windows) | Design |
Call of Duty: Modern Warfare (2019, Windows) | Design |
Call of Duty: Modern Warfare - Remastered (2017, PlayStation 4) | Infinite Ward - Original Team |
Call of Duty: Infinite Warfare (2016, PlayStation 4) | Infinity Ward |
Call of Duty: Ghosts (2013, Xbox One) | Designed and Developed by Infinity Ward, Neversoft and Raven Software |
Call of Duty: MW3 (2011, Windows) | Designed and Developed by Infinity Ward and Sledgehammer Games |
Call of Duty: Modern Warfare 2 (2009, Windows) | Design & Scripting |
Call of Duty 4: Modern Warfare (2007, PlayStation 3) | Design |
[ full credits ]
Frequent Collaborators
People- 11 games with Stephen Miller
- 11 games with Nathan Silvers
- 11 games with Peter Chen
- 11 games with Philip Terzian
- 11 games with Michael Mantarro
- 11 games with Kai Hsu
- 11 games with Robert Kostich
- 11 games with Justin Harris
- 11 games with Fergus Lindsay
- 11 games with Oscar Lopez
Companies
- 11 games with Activision Publishing, Inc.
- 10 games with Infinity Ward, Inc.
- 9 games with Epic Games Tools LLC
- 7 games with Raven Software Corporation
- 6 games with Treyarch Corporation
- 6 games with DemonWare Ltd.
- 6 games with High Moon Studios, Inc.
- 6 games with Umbra Software Ltd.
- 6 games with Beenox Inc.
- 6 games with Valve Corporation
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