Jon Dean

Developer BIO

Jon has been producing games since 1982, when he joined Atari in the UK. In addition he has worked for game publishers and game developers, has run his own studio, and has also been a consultant. He moved to the USA in 1999 and works for EA - Tiburon in Florida.

Websites

  • Jon Dean's Website -- Includes presentations on game producing and projects worked on, as well as CV/resume with details of products contributed to.

Games Credited
Burnout Paradise: The Ultimate Box (2009), Electronic Arts, Inc.
Battlefield: Bad Company (2008), Electronic Arts, Inc.
NASCAR 09 (2008), Electronic Arts, Inc.
Harry Potter and the Order of the Phoenix (2007), Electronic Arts, Inc.
NASCAR 08 (2007), Electronic Arts, Inc.
Tiger Woods PGA Tour 08 (2007), Electronic Arts, Inc.
Battlefield 2142 (2006), Electronic Arts, Inc.
Battlefield 2: Booster Pack - Armored Fury (2006), Electronic Arts, Inc.
Battlefield 2: Modern Combat (2006), Electronic Arts, Inc.
Black (2006), Electronic Arts UK Ltd.
NFL Street 3 (2006), Electronic Arts, Inc.
GoldenEye: Rogue Agent (2005), Electronic Arts, Inc.
Harry Potter and the Goblet of Fire (2005), Electronic Arts, Inc.
Madden NFL 06 (2005), Electronic Arts, Inc.
MLB Slugfest Loaded (2004), Midway Home Entertainment, Inc.
NBA Ballers (2004), Midway Games, Inc.
Inside Pitch 2003 (2003), Microsoft Games Studios
MLB SlugFest 20-04 (2003), Midway Home Entertainment, Inc.
NHL Hitz Pro (2003), Midway
Circus Maximus: Chariot Wars (2002), Encore, Inc.
Mortal Coil: Adrenalin Intelligence (1995), Vic Tokai Europe Ltd.
Creature Shock (1994), Virgin Interactive Entertainment (Europe) Ltd.
DreamWeb (1994), Empire Interactive Entertainment
PowerMonger (1994), Electronic Arts, Inc.
Race Drivin' (1993), THQ Inc.
Star Fox (1993), Nintendo Co., Ltd.
ATAC: The Secret War Against Drugs (1992), MicroProse Software, Inc.
Campaign (1992), Empire Software
Indiana Jones and The Fate of Atlantis: The Action Game (1992), LucasArts, U.S. Gold Ltd.
Conqueror (1990), Rainbow Arts Software GmbH
Night Shift (1990), Lucasfilm Games
Ooze: Creepy Nites (1989), Dragonware Games
Prodigy (1986), Electric Dreams Software
 

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