Cameron LamprechtDeveloper BIO
Cameron started in the industry as a level designer at
Rogue Entertainment in 1996. With the closure of Rogue in 2001, Cameron moved to
Blizzard as a designer and modeler on the blockbuster MMO
World of Warcraft. Cameron began working with
Pi Studios as a contract artist in 2003, and joined full-time to work on
Call of Duty: United Offensive.
Websites
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Games CreditedWolfenstein (2009), Activision Publishing, Inc.
Rock Band (2008), MTV Games
Halo 2 (2007), Microsoft Games Studios
Call of Duty: United Offensive (2004), Activision Publishing, Inc.
World of Warcraft (2004), Blizzard Entertainment Inc.
American McGee's Alice (2000), Electronic Arts, Inc.
Quake II (1999), Activision, Inc.
Quake II Mission Pack: Ground Zero (1998), id Software, Inc.
Quake Mission Pack No 2: Dissolution of Eternity (1997), id Software, Inc.