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Jay Brushwood

Game Credits

Design

Return to Castle Wolfenstein (2001)   (Art and Design)
 

Art/Graphics

Kinect Star Wars (2012)   (Additional Animation)
PlanetSide 2 (2012)   (Animator)
Duke Nukem Forever (2011)   (Animation)
DOOM II (2010)   (Artists)
DOOM³: Resurrection of Evil (2005)   (Animator)
Return to Castle Wolfenstein: Tides of War (2003)   (Art & Design)
Duke Nukem: Manhattan Project (2002)   (Artist)
American McGee's Alice (2000)   (3D Modelling)
Duke Nukem 3D (1996)   (Artist)
The Ultimate DOOM (1995)   (Artists)
 

Creative Services

Return to Castle Wolfenstein: Game of the Year (2002)   (Art & Design)
 

Thanks

Call of Duty: Black Ops (2010)   (Nerve Special Thanks)
Enemy Territory: Quake Wars (2007)   (Special Thanks)
 


Developer Biography

Jay doesn't like writing bio's about himself, so this one is to the point.
Jay worked at Rogue Entertainment as a 3d Modeler/Animator.
Jay completed many characters for Alice.
Jay had a Popeye Meltdown.
Jay came over to Nerve, where he happily resides.

Source: Selected articles from Nerve Software Official Company Website - People

http://www.nervesoftware.com/people.html

Last updated: Jun 25, 2003