What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Eric Lindstrom

Game Credits

Design

Tomb Raider: Underworld (2008)   (Creative Director)
Lara Croft Tomb Raider: Legend (2006)   (Story Designer)
Solar Eclipse (1995)   (Lead Game Designer)
Hard Nova (1990)   (Story and Implementation)
 

Writers

Tomb Raider: Underworld (2008)   (Screenplay)
Lara Croft Tomb Raider: Legend (2006)   (Story Designer )
Lara Croft Tomb Raider: Legend (2006)   (Story Designer)
Lara Croft Tomb Raider: Legend (2006)   (Story Designer)
Gurumin: A Monstrous Adventure (2004)   (Script Editor)
La Pucelle: Tactics (2002)   (Additional Dialogue)
Akuji: The Heartless (1999)   (Crystal Dynamics Akuji Story & Script)
Solar Eclipse (1995)   (Story and Screenplay)
Total Eclipse (1994)   (Dialog)
The Lost Files of Sherlock Holmes: The Case of the... (1992)   (Original Story)
Hard Nova (1990)   (Story Writing and Implementation)
 

Creative Services

Mario Andretti's Racing Challenge (1991)   (Documentation)
Hard Nova (1990)   (Documentation)
LHX: Attack Chopper (1990)   (Documentation)
PGA Tour Golf (1990)   (Documentation)
Snow Strike (1990)   (Manual)
Stormovik: SU-25 Soviet Attack Fighter (1990)   (Documentation)
Cartooners (1989)   (Documentation)
Keef the Thief: A Boy and His Lockpick (1989)   (Documentation)
 

Thanks

Lara Croft Tomb Raider: Anniversary (2007)   (Special Thanks)
Whiplash (2003)   (Special Thanks)
Future Cop L.A.P.D. (1998)   (Special Thanks)
The Horde (1994)   (Special Thanks To)
Off-World Interceptor (1994)   (Special Thanks)
 

Other

Tomb Raider: Underworld (2008)   (Screenplay)
 


Developer Biography

Eric is a 20-year industry vet who has been designing games in multiple genres since 1990. He specializes in creating emotionally engaging gameplay experiences and often writes and directs story interactions for his titles.

Last updated: Dec 12, 2008