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Brad Fish

Game Credits

Programming/Engineering

Destiny (2014)   (UI Engineering Lead)
Halo: Reach (2010)   (UI Engineers)
Halo 3: ODST (2009)   (Engineering)
 

Art/Graphics

Aquaria (2007)   (Aquaria uses glFont2 by)
 


Developer Biography

There is no biography on file for this developer.