Tom Whittaker

Game Credits

Programming/Engineering

The Elder Scrolls Online (2014)   (Lead Graphics Engineer)
XCOM: Enemy Unknown (2012)   (Additional Engineering)
Sid Meier's Civilization: Revolution (2008)   (Lead Graphics Programmer)
Sid Meier's Civilization IV (2005)   (Programming Group)
Dungeons & Dragons: Heroes (2003)   (Programming Staff)
Jane's Combat Simulations: F/A-18 Simulator (2000)   (Programming)
Jane's Combat Simulations: F-15 (1998)   (Programming -- 3DFX graphics, simulation systems)
Across the Rhine (1995)   (Programming)
 


Developer Biography

An industry veteran since 1994, Tom was hired by Firaxis in 2003. After completing a computer science degree at Binghamton University, he worked at MicroProse and later with the EA Jane's team. Tom was the lead graphics programmer for Civ4; the series first 3D version. Currently leading the graphics team on Civ Revolution, he's focusing on next-gen graphics technology for the Civilization franchise. Tom is also a contributor to Game Developer Magazine, and when he’s not at work he's is training for Triathlons, with his first Olympic distance event coming this year.

Tom's Game History:
European Air War; Across the Rhine; Jane's F15; Jane's F18; Dungeons and Dragons Heroes; Sid Meier's Pirates!; Sid Meier's Pirates! for Xbox; Sid Meier's Civilization IV, Civ Revolutoin

Last updated: Apr 01, 2008