Solomon's Key for the NES was released in Japan on this day in 1986.

Parker A. Davis

Game Credits

Business

Wing Nuts: Battle in the Sky (1997)   (In the bunker)
 

Production

Star Trek: Bridge Commander (2002)   (Senior Producer)
Call to Power II (2000)   (Senior Producer)
Small Soldiers (1998)   (Design Project Lead)
 

Design

The Lost World: Jurassic Park (1997)   (Designers)
Disney's The Jungle Book (1994)   (Lead Level Designer)
RoboCop versus The Terminator (1993)   (Design Development)
 

Programming/Engineering

Brothers in Arms: Hell's Highway (2008)   (Core Team)
 

Creative Services

SpellCraft: Aspects of Valor (1992)   (Manual - Editor)
 

Thanks

Lemony Snicket's A Series of Unfortunate Events (2004)   (Special Thanks)
 

Other

Red Dead Redemption (2010)   (Rockstar New England)
Brothers in Arms: Hell's Highway (2008)   (Core Team)
Bully: Scholarship Edition (2008)   (Additional Work)
Empire Earth III (2007)   (Core Team)
Star Trek: Legacy (2006)   (Legacy Team)
 


Developer Biography

Parker Davis combines strong leadership, a background in game design and deep production management expertise developed over nearly 20 years in the video and computer games industry. Parker received a Bachelor of Arts degree in American History from the University of Pennsylvania (Philadelphia, PA) in 1990. After a brief stint as a newspaper reporter in upstate New York, his passion for video games drew him to California in 1991 where he began his industry career as a game counsellor and marketer at ASCII Entertainment Software.

Parker broke into game development in 1992 at Virgin Games where he contributed as a designer on Robocop Vs The Terminator (Sega Genesis) and served as Lead Designer on Disney’s Jungle Book (SNES). He joined Rocket Science Games as a Game Designer on various projects before moving on to DreamWorks Interactive to serve as a designer on The Lost World: Jurassic Park (PSX) and Design Project Lead on Universal’s Small Soldiers (PSX). Parker converted to the dark side (i.e. Production) in 1999 to produce Mattel’s Barbie: Digital Makeover at James Cameron’s Digital Domain before landing at Activision as a Senior Producer. At Activision, he produced the turn-based strategy game Call to Power 2 (a Civilization sequel for PC) and the critically acclaimed Star Trek: Bridge Commander (PC). After a brief foray leading a Los Angeles based Xbox development studio start up effort (Primordial Games), Parker served as a producer at Amaze Entertainment, on Lemony Snicket’s: A Series of Unfortunate Events (PC), and The Collective where he launched a marquee Dirty Harry project for next-gen consoles.

Returning to his roots in New England, Parker joined Mad Doc Software where he produced Star Trek: Legacy (Xbox360) and real-time strategy game Empire Earth III (PC). Continuing at Rockstar “New England” when Mad Doc was acquired by Rockstar Games, Parker held a strategic role leading multi-discipline teams in cross-studio and multiplayer development efforts on the vaunted Red Dead Redemption and Max Payne 3 as the company’s only Senior Producer. Before joining Eidos Montreal, Parker managed development of a major brand online MMO for kids for Electrotank. Parker is currently building a new team for unannounced AAA projects in development at Eidos Montreal.

A native of Vermont, and a recent resident of New Hampshire, Parker is happily married since 2004.

Last updated: Dec 22, 2010