Parker A. Davis

aka: Parker Davis
Moby ID: 29844

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Parker Davis combines strong leadership, a background in game design and deep production management expertise developed over nearly 20 years in the video and computer games industry. Parker received a Bachelor of Arts degree in American History from the University of Pennsylvania (Philadelphia, PA) in 1990. After a brief stint as a newspaper reporter in upstate New York, his passion for video games drew him to California in 1991 where he began his industry career as a game counsellor and marketer at ASCII Entertainment Software.

Parker broke into game development in 1992 at Virgin Games where he contributed as a designer on Robocop Vs The Terminator (Sega Genesis) and served as Lead Designer on Disney’s Jungle Book (SNES). He joined Rocket Science Games as a Game Designer on various projects before moving on to DreamWorks Interactive to serve as a designer on The Lost World: Jurassic Park (PSX) and Design Project Lead on Universal’s Small Soldiers (PSX). Parker converted to the dark side (i.e. Production) in 1999 to produce Mattel’s Barbie: Digital Makeover at James Cameron’s Digital Domain before landing at Activision as a Senior Producer. At Activision, he produced the turn-based strategy game Call to Power 2 (a Civilization sequel for PC) and the critically acclaimed Star Trek: Bridge Commander (PC). After a brief foray leading a Los Angeles based Xbox development studio start up effort (Primordial Games), Parker served as a producer at Amaze Entertainment, on Lemony Snicket’s: A Series of Unfortunate Events (PC), and The Collective where he launched a marquee Dirty Harry project for next-gen consoles.

Returning to his roots in New England, Parker joined Mad Doc Software where he produced Star Trek: Legacy (Xbox360) and real-time strategy game Empire Earth III (PC). Continuing at Rockstar “New England” when Mad Doc was acquired by Rockstar Games, Parker held a strategic role leading multi-discipline teams in cross-studio and multiplayer development efforts on the vaunted Red Dead Redemption and Max Payne 3 as the company’s only Senior Producer. Before joining Eidos Montreal, Parker managed development of a major brand online MMO for kids for Electrotank. Parker is currently building a new team for unannounced AAA projects in development at Eidos Montreal.

A native of Vermont, and a recent resident of New Hampshire, Parker is happily married since 2004.

Credited on 18 games

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Underworld Ascendant (2018, Windows) Executive Producer
Tomb Raider (2013, PlayStation 3) Production
Red Dead Redemption (2010, Xbox 360) Rockstar New England
Bully: Scholarship Edition (2008, Windows) Additional Work
Brothers in Arms: Hell's Highway (2008, Windows) Core Team
Empire Earth III (2007, Windows) Core Team
Star Trek: Legacy (2006, Xbox 360) Legacy Team
Lemony Snicket's A Series of Unfortunate Events (2004, Windows) Special Thanks
Star Trek: Bridge Commander (2002, Windows) Senior Producer
Call to Power II (2000, Windows) Senior Producer
Small Soldiers (1998, PlayStation) Design Project Lead
The Lost World: Jurassic Park - Special Edition (1998, PlayStation) Designers
The Lost World: Jurassic Park (1997, PlayStation) Designers
Wing Nuts: Battle in the Sky (1996, DOS) In the bunker
Under Pressure (1995, Windows) Various Condiments
Disney's The Jungle Book (1994, SNES) Game Designer
RoboCop versus The Terminator (1993, Genesis) Design Development
SpellCraft: Aspects of Valor (1992, DOS) Manual - Editor

[ full credits ]

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