User review spotlight: Ultima IV: Quest of the Avatar (DOS)

Nils Bote

Game Credits

Production

Enclave (2002)   (Producer)
Tiny Toon Adventures: Buster's Bad Dream (2002)   (Producer)
An American Tail: Fievel's Gold Rush (2001)   (Producer)
Stretch Panic (2001)   (Producer)
Tiny Toon Adventures: Dizzy's Candy Quest (2001)   (Producer)
Tiny Toon Adventures: Plucky's Big Adventure (2001)   (Producer)
Tiny Toon Adventures: Wacky Stackers (2001)   (Producer Europe)
Microsoft Puzzle Collection Entertainment Pack (2000)   (Producer)
Puzzled (2000)   (Producer)
Tender Loving Care (1998)   (Projektleitung)
Star Wars: TIE Fighter (1994)   (Project Leader / Translation)
 

Design

Desperado: Duel of Vengeance (2007)   (Game Designer)
Black Gold (1989)   (Game Design)
 

Writers

X-Gold (2001)   (Dialogues)
X: Beyond the Frontier (1999)   (Additional Dialogues)
 

Audio

Sacred 2: Fallen Angel (2008)   (Voice Direction)
X²: The Threat (2003)   (Voice Production)
Enclave (2002)   (Voice Production)
The Flintstones in Viva Rock Vegas (2001)   (Voice Production)
Hidden Invasion (2001)   (Voice Production)
The Sting! (2001)   (Voice Editors)
Stretch Panic (2001)   (Director of Voice Production)
X-Gold (2001)   (Voiceover Supervision)
Ka'Roo (2000)   (Voiceovers)
Search and Rescue 2 (2000)   (Voice Producer)
Sky Surfer (2000)   (Voice Production)
Alien Nations (1999)   (Voice Direction)
Dark Secrets of Africa (1999)   (Sprachregie)
Star Wars: X-Wing Alliance (1999)   (Sprachproduktion)
X: Beyond the Frontier (1999)   (Voiceover Editors)
Blaze & Blade: Eternal Quest (1998)   (Voice Production)
Rent-a-Hero (1998)   (Sound Direction)
Tender Loving Care (1998)   (Dialogregie)
The Curse of Monkey Island (1997)   (Regie)
Outlaws (1997)   (Sprachproduktion)
The Tone Rebellion (1997)   (Speech Director)
Afterlife (1996)   (Voice Production)
Imperium Romanum (1996)   (Voice Production / Casting)
Kingdom O' Magic (1996)   (Aufnahmeleitung)
Terra Nova: Strike Force Centauri (1996)   (Leitung der Sprachaufnahmen)
Flight Unlimited (1995)   (Sprachregie)
Full Throttle (1995)   (Sprachaufnahmen)
Jagged Alliance (1994)   (Sprachregie)
Maniac Mansion: Day of the Tentacle (1993)   (Additional Voices)
Sam & Max Hit the Road (1993)   (Additional Directing and Editing)
 

Quality Assurance

Lollypop (1994)   (Testing Crew)
Dark Sun: Shattered Lands (1993)   (Quality Assurance (German version))
Unlimited Adventures (1993)   (Quality Assurance (German Version))
Turrican II: The Final Fight (1991)   (QA)
 

Localization

Indiana Jones and the Infernal Machine (1999)   (Translation)
Sinistar Unleashed (1999)   (Translations)
Grim Fandango (1998)   (Manual Translation)
Tender Loving Care (1998)   (Übersetzung)
The Curse of Monkey Island (1997)   (Übersetzung)
Star Wars: Dark Forces (1995)   (Additional Translation (German Localization))
Star Wars: TIE Fighter (Collector's CD-ROM) (1995)   (Localisation)
Ravenloft: Strahd's Possession (1994)   (German Graphics)
Star Wars: TIE Fighter - Defender of the Empire (1994)   (Localisation)
Star Wars: X-Wing (Collector's CD-ROM) (1994)   (Localisation)
Star Wars: X-Wing - B-Wing (1993)   (Game Translation)
Star Wars: X-Wing - Imperial Pursuit (1993)   (Spielübersetzung)
WolfPack (1990)   (Translation)
 

Marketing

The Dig (1995)   (Sprachaufnahmen)
 

Creative Services

Turrican II: The Final Fight (1991)   (Manual Editing)
 

Support

The Moment of Silence (2004)   (Additional Support)
 

Other

Dark Secrets of Africa (1999)   (Schnitt)
Star Wars: X-Wing Alliance (1999)   (Schnitt)
 


Developer Biography

Nils Bote started in 1993 at German-based games publisher Softgold as Producer.

Responsible for localization of ingame assets, manuals and box art, he joined the sound studio crew right after translating LucasArts "Sam & Max" and focused on casting and directing voice talents for more than 50 PC and video games since then.

In 1999 he joined Conspiracy Games as producer for PS2, XBox, GBA and Dreamcast games.

After leaving the games biz in 2002 for two years to work as project manager developing intra- and internet sites for the pharma and media industries, he found back to his roots and worked as executive producer at mobile games developer and publisher Ojom on nearly 50 different titles.

In 2008 he supported mobile games developer Twistbox Games as Head of Creative and in 2011 he assisted Frankfurt based Core X Live as Lead Game Designer for two unreleased F2P social browser games.

Nils is working since 2008 as freelance game designer, consultant and producer for the games industry.

Last updated: Jun 13, 2013