Grégoire Gobbi

Developer BIO

Grégoire joined Ubisoft in 1996 in Paris as a Producer. After working on Tonic Trouble and Rayman 2, he joined the New York team as the Director of the Game Design Studio for North America. Since June 2000, he is the Executive Vice President of the Montreal Studio where, amongst other projects, he oversaw the creation of Tom Clancy’s Splinter Cell, Prince of Persia: The Sands of Time and Tom Clancy’s Rainbow Six 3.

On top of his responsibilities in the Montreal Studios, Grégoire oversees the conception and pre-production of the AAA projects developed in North America for Ubisoft, including titles from Ubisoft, Red Storm Entertainment and from 3rd party developers. Grégoire is a graduate from l’Ecole Supérieure de Commerce de Paris. Before joining Ubisoft, he began his career in the Advertising industry.

Source: Ubisoft company homepage

Also Known As

  • Gregoire Gobbi
  • Greg Gobbi

Websites

There are no related websites on file for this developer. If you know of any related websites for the person, please consider contributing them.


Games Credited

 

Errors and omissions on this page may be reported to the MobyGames approvers.

MobyGames™ Copyright © 1999-2013, MobyGames.
All rights reserved. Do not duplicate or redistribute in any form.

moby sites | about us | advertise | disclaimer | privacy statement | become an approver | RSS

GameFly Media