How do you play retro games?

Olivier Jourdan

Game Credits

Production

F1 Racing Championship (2000)   (Software Studio Managers)
 

Design

James Cameron's Avatar: The Game (2009)   (Flying Architects Team)
Disney's Donald Duck: Goin' Quackers (2000)   (Lead Info Design)
 

Programming/Engineering

Assassin's Creed III (2012)   (Engine Programmers)
Assassin's Creed III (2012)   (Engine Programmers)
Assassin's Creed: Revelations - The Lost Archive (2012)   (Flying Architects Team)
Might & Magic: Duel of Champions (2012)   (Flying Architects Team)
Assassin's Creed: Revelations (2011)   (Flying Architects Team)
Assassin's Creed II (2009)   (Architects Flying)
James Cameron's Avatar: The Game (2009)   (Programmers)
James Cameron's Avatar: The Game (2009)   (Flying Architect)
James Cameron's Avatar: The Game (2009)   (Additional Programming)
My Word Coach (2007)   (System Programmer)
Tom Clancy's Ghost Recon: Advanced Warfighter (2006)   (YETI Engine)
Tom Clancy's Splinter Cell: Pandora Tomorrow (2004)   (Programmers)
Rayman Arena (2001)   (Lead Engine Developer)
Disney's Donald Duck: Goin' Quackers (2000)   (Lead Programming)
Tonic Trouble (1999)   (Programming)
 

Technology

Tom Clancy's Ghost Recon: Phantoms (2014)   (Flying Architects Team)
Far Cry 3 (2012)   (Flying Architects Team)
ZombiU (2012)   (Flying Architects Team)
Disney's Donald Duck: Goin' Quackers (2000)   (Lead Infodesign)
 

Thanks

Tonic Trouble (1999)   (Special Thanks To)
 

Other

Assassin's Creed III: Liberation (2012)   (Flying Architects Team)
Scott Pilgrim vs. The World: The Game (2010)   (Flying Architects Team)
 


Developer Biography

There is no biography on file for this developer.