Stéphane Ronse

Also Known As

  • Stephane Ronse

Game Credits


Far Cry: Instincts - Predator (2006)   (Technology Sound Team Lead Programmer)
Open Season (2006)   (Sound Team - Lead Programmer)
Tom Clancy's Rainbow Six: Vegas (2006)   (Team Leads)
Prince of Persia: The Two Thrones (2005)   (Lead Programmer)
Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Lead Sound Programmer)
Disney's Donald Duck: Goin' Quackers (2000)   (Sound Tools)
Walt Disney's The Jungle Book: Rhythm n'... (2000)   (Sound Engine & Tools)
Hype: The Time Quest (1999)   (Interns)
Rayman Forever (1998)   (Programming)
Rayman Designer (1997)   (Programming)
Maths and English with Rayman: Volume 3 (1996)   (Audio Programming)


Far Cry: Instincts (2005)   (Lead Programmer)
Prince of Persia: The Two Thrones (2005)   (Sound Lead Programmer)
Rayman: 10th Anniversary (2005)   (Sound Effects)
Myst IV: Revelation (2004)   (Lead Programmer - Sound Team)
Prince of Persia: Warrior Within (2004)   (Sound Team)
Prince of Persia: The Sands of Time (2003)   (Sound Team)
Tom Clancy's Rainbow Six 3: Raven Shield (2003)   (Sound Engine Team (DARE))
Tom Clancy's Splinter Cell (2003)   (Sound Programmer)
Batman: Vengeance (2001)   (Sound Tools)
Disney's Tarzan Untamed (2001)   (Sound Engine )
Tonic Trouble (1999)   (Sound Programming)
POD (1997)   (Programmed By)
POD: Planet of Death (Limitierte Edition) (1997)   (Sound Programming)
Sean Dundee's World Club Football (1997)   (Programmed by)
Amazing Learning Games with Rayman (1996)   (Programming)
Maths and English with Rayman: Volume 2 (1996)   (Programming)
Rayman (1995)   (Music)


Tom Clancy's Splinter Cell: Double Agent (2006)   (Special Thanks Offline to)


Tom Clancy's Ghost Recon: Advanced Warfighter (2006)   (DARE Team - Ubisoft Montreal)

Developer Biography

There is no biography on file for this developer.