Less than 150 games needed to reach our MobyGoal of 1,500 documented arcade titles!

Derek Carroll

Game Credits

Design

F.3.A.R. (2011)   (Additional Systems Design)
Halo: Reach (2010)   (Multiplayer Designers)
Shadowrun (2007)   (AI / Core Designer)
MechAssault (2002)   (Designers)
MechWarrior 4: Inner Sphere 'Mech Pak (2002)   (Design)
MechCommander 2 (2001)   (Design)
MechWarrior 4: Vengeance (2000)   (Core Team Designers)
Mech Commander: Gold (1999)   (Multiplayer Mission Design)
 

Programming/Engineering

Shadowrun (2007)   (AI Designer)
 

Art/Graphics

MechWarrior 4: Vengeance (2000)   (Additional Artists)
Mech Commander (1998)   (FASA In House Set Animation)
 

Audio

MechCommander 2 (2001)   (Pilot Voices)
 

Public Relations

Mech Commander (1998)   (FASA Marketing)
 

Creative Services

Mech Commander (1998)   (Manual Editor)
 

Other

Crimson: Steam Pirates (2011)   (Photography 'Crew' Cast)
Halo 3: ODST (2009)   (The Rest of the Bungie Crew)
 


Developer Biography

There is no biography on file for this developer.