John SmithDeveloper BIO
John Smith is currently technical director of
Detonator Games, a development studio he co-founded with
Matt Wilson and
Corey Dangel on 4th July 2009, all coming from
SOE Seattle. Previously, he had co-founded the studio
FireAnt, Inc. together with Wilson in 2004, until the entire team was hired in February 2005 to form SOE Seattle.
Before that, he worked at
Microsoft on both client and server frameworks for Microsoft's Internet Gaming Zone, and large scale server infrastructure for Microsoft's and Sony's MMO's.
Websites
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Games CreditedCondemned: Criminal Origins (2005), SEGA of America, Inc.
Jade Empire (2005), Microsoft Games Studios
Jade Empire (Limited Edition) (2005), Microsoft Games Studios
Pariah (2005), Groove Games
The Chronicles of Riddick: Escape from Butcher Bay (2004), Vivendi Universal Games, Inc.
Sudeki (2004), Microsoft Games Studios
Unreal Tournament 2004 (2004), Atari, Inc.
Unreal Tournament 2004 (DVD Special Edition) (2004), Atari, Inc.
Cabela's Dangerous Hunts (2003), Activision Value Publishing, Inc.
Asheron's Call 2: Fallen Kings (2002), Microsoft Games Studios
Dungeon Siege (2002), Microsoft Corporation
Unreal Championship (2002), Infogrames, Inc.
Max Payne (2001), Rockstar Games, Inc.
4x4 Evolution (2000), Gathering
Allegiance (2000), Microsoft Corporation
MechWarrior 4: Vengeance (2000), Microsoft Corporation
Renegade Racers (2000), Interplay Entertainment Corp.
Sega Swirl (2000), SEGA of America, Inc.
Asheron's Call (1999), Microsoft Corporation