What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

David Fox

Game Credits

Programming/Engineering

BioShock Infinite: Burial at Sea - Episode Two (2014)   (UI Programmer)
BioShock Infinite (2013)   (UI Programmer)
 

Quality Assurance

SimCity Societies (2007)   (Development Support & Quality Assurance)
 


Developer Biography

There is no biography on file for this developer.