Less than 60 games needed to complete our goal of 1,500 documented Arcade titles!

Chris Sorrell

Game Credits

Production

MediEvil (1998)   (Producer)
 

Design

24: The Game (2006)   (Designers)
MediEvil: Resurrection (2005)   (Original Medievil Design)
Primal (2003)   (Creative Director)
MediEvil (1998)   (Game Conception / Direction)
James Pond 3: Operation Starfish (1993)   (Original Design)
James Pond 2: Codename: RoboCod (1991)   (Game Design)
James Pond: Underwater Agent (1990)   (Game Design)
 

Programming/Engineering

Prototype 2 (2012)   (Programmers)
Prototype (2009)   (Programmers)
24: The Game (2006)   (Engine Extensions)
Ghosthunter (2003)   (Technology Programming)
Primal (2003)   (Engine Programmer)
World Tour Soccer 2002 (2001)   (Additional source code)
MediEvil II (2000)   (Technologies Programming)
MediEvil (1998)   (Main Programming)
James Pond 3: Operation Starfish (1993)   (Main Programming)
James Pond 2: Codename: RoboCod (1991)   (Source code interpreting (!) by)
James Pond: Underwater Agent (1990)   (Original Code by)
Hercules (1986)   (Program by)
 

Writers

24: The Game (2006)   (Written by)
Primal (2003)   (Additional Scriptwriting)
James Pond 3: Operation Starfish (1993)   (In-game Text)
 

Art/Graphics

James Pond 3: Operation Starfish (1993)   (Graphics)
James Pond 2: Codename: RoboCod (1991)   (Original Graphic Design)
Fire and Brimstone (1990)   (Graphics by)
James Pond: Underwater Agent (1990)   (Original Graphics by)
Bad Company (1989)   (Graphics by)
Dogs of War (1989)   (Graphics by)
Spitting Image: The Computer Game (1988)   (Graphics)
 

Audio

Primal (2003)   (English Casting)
James Pond 2: Codename: RoboCod (1991)   (Sound effects)
James Pond: Underwater Agent (1990)   (SFX)
 

Thanks

James Pond 3: Operation Starfish (1993)   (Special Thanks To)
James Pond 2: Codename: RoboCod (1991)   (Thanks To)
 


Developer Biography

There is no biography on file for this developer.