What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Tim Gedemer

Game Credits

Design

Icewind Dale: Heart of Winter (2001)   (Sound Design)
Giants: Citizen Kabuto (2000)   (SFX Design)
 

Video/Cinematics

Transformers: War for Cybertron - Decepticons (2010)   (Introduction Cinematic Mix by)
 

Audio

Baldur's Gate II: Enhanced Edition (2013)   (Cinematics Sound Designer)
Call of Duty: Ghosts (2013)   (Sound Designers)
Need for Speed: The Run (2011)   (Sourcesound)
Transformers: War for Cybertron (2010)   (Introduction Cinematic Mix by)
Transformers: War for Cybertron - Autobots (2010)   (Introduction Cinematic Mix by)
Need for Speed: SHIFT (2009)   (Sound Designers)
Vigilante 8: Arcade (2008)   (Sound Effects)
True Crime: New York City (2005)   (Cinematic Sound Design & Mixing)
Shrek 2 (2004)   (Sound Supervision and Design)
True Crime: Streets of LA (2003)   (Supervising Sound Designer)
Run Like Hell (2002)   (Sound Effects)
Baldur's Gate II: Shadows of Amn (2000)   (Sound Designer)
Baldur's Gate II: Shadows of Amn (Collector&#... (2000)   (Sound Designer (Interplay))
Vigilante 8: 2nd Offense (1999)   (Soundtrack (The Audio Group))
Wu-Tang: Shaolin Style (1999)   (Sound Designer)
Vigilante 8 (1998)   (Sound Design)
 

Thanks

Need for Speed Underground 2 (2004)   (Special Thanks)
Comix Zone (1995)   (Special Thanks)
 

Other

NBA Street Homecourt (2007)   (Contracted Services)
 


Developer Biography

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