Stewart PerkinsDeveloper BIO
Yanked out of college by the allure of cold hard cash, Stew Perkins began by writing and directing commercials for ViMart in Los Gatos. He later joined Activision and contributed to the design and gameplay of entertainment titles ranging from Mech Warrior to Prophecy. Stew left Activision to freelance, and has co-designed games with Doug Barnett (Return to Zork, Hellraiser) and composed several scores for NovaLogic (Ultrabots, Apache Maximum Overkill, Apache 2). His talents turned towards a more interesting title, The Haldeman Project for Sony Multimedia where he carefully restored hundreds of rare photographs taken during the Nixon presidency.
With a skill set that spans many areas of software development, Stew Perkins is considered a veteran. He is currently part owner of Image Plant, which specializes in media projects among diverse customers.
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Games CreditedComanche 2 (1995), NovaLogic, Inc.
Comanche CD (1994), NovaLogic, Inc.
Ultrabots (1993), Electronic Arts, Inc.
Blackhole Assault (1992), Micronet Co. Ltd.
Comanche: Maximum Overkill (1992), Softgold Computerspiele GmbH
Wonder Dog (1992), JVC Musical Industries, Inc.
Adventures of Rad Gravity (1990), Activision, Inc.
Die Hard (1989), Activision, Inc.
Ghostbusters II (1989), Activision, Inc.
Prophecy: The Fall of Trinadon (1989), Activision, Inc.
Tongue of the Fatman (1989), Activision, Inc.
River Raid II (1988), Activision Publishing, Inc.