Spotlight: Get up to 90% off at GOG's big fall sale on over 700 DRM-free games!

John Gibson

Game Credits

Design

Stonkers (1984)  
Zzoom (1983)   (Design)
 

Programming/Engineering

Looney Tunes: Back in Action (2003)   (Programmers)
Robot Wars: Extreme Destruction (2002)   (Programming)
Tiny Toon Adventures: Wacky Stackers (2001)   (Programming)
Star Trek: Invasion (2000)   (Programming)
Sentient (1997)   (Programming Contribution)
MegaMorph (1994)   (Programming)
Microcosm (1993)   (Head Programmer)
Hellraider (1989)   (Software Design)
Airborne Ranger (1987)   (Coded by)
Cobra (1987)   (Program by)
Cosmic Wartoad (1985)   (Program by)
Molar Maul (1983)   (By)
 

Creative Services

Sentient (1997)   (Also Contributed)
 


Developer Biography

John is a veteran of the games industry and has 20 years of experience on nearly every platform imaginable. After working for Imagine, John formed Denton Design in 1984 and went on to write several classic games including Frankie Goes To Hollywood.

During most of the nineties, John worked for Psygnosis in several senior roles and was directly responsible for most of the code libraries used in all Psygnosis' internal products. Having moved to Warthog in 1998, John has been a support programmer on many titles, with a passion for AI and frontend work. John can grasp new systems quickly and he does like to write a generic codebase which can be spread across multiple projects.

Source: Robot Wars game website

Last updated: Jul 17, 2005