John GibsonDeveloper BIO
John is a veteran of the games industry and has 20 years of experience on nearly every platform imaginable. After working for
Imagine, John formed
Denton Design in 1984 and went on to write several classic games including
Frankie Goes To Hollywood.
During most of the nineties, John worked for
Psygnosis in several senior roles and was directly responsible for most of the code libraries used in all Psygnosis' internal products. Having moved to
Warthog in 1998, John has been a support programmer on many titles, with a passion for AI and frontend work. John can grasp new systems quickly and he does like to write a generic codebase which can be spread across multiple projects.
Source: Robot Wars game websiteWebsites
There are no related websites on file for this developer. If you know of any related websites for the person, please consider contributing them.
Games CreditedLooney Tunes: Back in Action (2003), Electronic Arts, Inc.
Robot Wars 2: Extreme Destruction (2002), BBC Multimedia
Tiny Toon Adventures: Wacky Stackers (2001), Swing! Entertainment Media AG
Star Trek: Invasion (2000), Activision Publishing, Inc.
Sentient (1997), Psygnosis Limited
Microcosm (1994), Psygnosis Limited
Hellraider (1989), Atari Corp. (UK) Ltd.
Airborne Ranger (1988), MicroProse Ltd.
Cosmic Wartoad (1985), Ocean Software Ltd.
Stonkers (1984), Imagine
Zzoom (1983), Imagine