John Cook

Developer BIO

Since 1988, Cook has represented some of the world's top game companies, including Maxis (Sim City et al), Bullfrog Productions (Populous, Syndicate, Theme Park etc.), Sensible Software, The Bitmap Brothers, Geoff Crammond, Mucky Foot and most recently, Puzzlekings, Simergy, Lost Toys, Elixir, Carmageddon creators, Stainless Games and those futurist retrogamers PomPom.

Cook's involvement with the games industry dates back to the earlyeighties when he was a journalist on the cult magazine Popular Computing Weekly. In 1986 he joined the Mirror Group where he became Head of Development of Mirrorsoft, its computer game subsidiary. He was influential in the first release of Tetris, probably the world's most successful computer game as well as the launch of the trailblazing Imageworks label.

After leaving the Mirror Group in 1988, he set up his own games agency business (Bad Management), later to also establish developers Cranberry Source and his own production company, NoName Games, producers of Sentinel Returns. He lives in Hampstead, London and France.

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Games Credited
Battle Engine Aquila (2003), Atari, Inc.
Grand Prix 4 (2002), Infogrames Europe SA
ZooCube (2002), Acclaim Entertainment, Inc.
Space Tripper (2001), Noviy Disk, Snowball.ru
Ball Breakers (2000), Take-Two Interactive Software Europe Ltd.
Grand Prix 3 (2000), Hasbro Interactive, Inc.
Zoop (1995), Viacom New Media
Alfred Chicken (1993), Mindscape International Ltd.
SkyChase (1990), Brøderbund Software, Inc.
Zig-Zag (1987), Spectrum Holobyte, Inc.
 

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