Also Known As
- Jonathon Small
|Red Ace (2000)||(Head of Fiendish Games)|
|Redline Racer (1998)||(Project Leader)|
|Sub Culture (1997)||(Original Concept)|
|The Oath (1991)||(Idea and Concept)|
|Redline Racer (1998)||(Lead Programming)|
|Sub Culture (1997)||(3D / Graphics Programming)|
|The Oath (1991)||(Program)|
|Sinbad: Legend of the Seven Seas (2003)||(Head of Technology)|
|Art is Dead (2001)||(Many thanks to)|
|Realms of Arkania: Star Trail (1994)||(Attica wants to thank)|
|Realms of Arkania: Blade of Destiny (1992)||(Attic's Special Thanks)|
|Back to Baghdad (1996)||(Unknown)|
Jonathan Small is the Managing Director for Small Rockets. Previously he ran Fiendish Games - the online games division at Criterion Software. At Fiendish Games group he directed the development of ten high-quality PC titles designed specifically for distribution over the Internet, as well as five games for the Sega DreamArena service. Jonathan also developed the proprietary game locking and e-commerce technologies used by Fiendish, and led the division from initial development to profitability within a year from start-up.
Prior to Fiendish, Jonathan ran the 50 strong development group Criterion Studios, a division of Criterion Software. During that time the company developed a string of successful PC and console titles, including RedLine Racer (PC/Ubisoft), Suzuki Alstare Racing (DreamCast/Ubisoft) and Trickstyle (Dreamcast/Acclaim). Jonathan had overall responsibility for the management of these titles, as well as directing their technical development.
Jonathan taught classes at the Savannah College of Art and Design from fall 2005 through fall 2006. Professor Small primarily taught classes in programming (C++ and UnrealScript,) Jonathan resigned from SCAD at the start of 2007.
Source: Selected articles from Small Rockets Official Company Website - Corporate Information - Company Info - Executive Biographies
Last updated: May 23, 2008