How much time do you spend in each single session when you play games?

Craig Whittle

Game Credits

Design

Worms Forts: Under Siege (2004)   (Concepting)
Crash Bandicoot: The Wrath of Cortex (2001)   (Crunch Conceptual Design)
 

Programming/Engineering

Jurassic Park (1993)   (3D Raptors)
 

Art/Graphics

Lemmings (2006)   (Concepts)
Worms Forts: Under Siege (2004)   (Concepting)
Haven: Call of the King (2002)   (Additional 3D Art)
Crash Bandicoot: The Wrath of Cortex (2001)   (Concept Artist)
Jurassic Park Part 2: The Chaos Continues (1994)   (Sprite Animation)
 

Thanks

Jinx (2003)   (Special Thanks to)
 

Other

Quake II (1997)   (Hammerhead Ltd.)
 


Developer Biography

There is no biography on file for this developer.