Mark K. Jones

Also Known As

  • M. Jones
  • Mark Jones Snr.
  • Mark Jones
  • Mark Jones Sr.

Game Credits

Design

Darkmere (1994)   (Game Design)
Dragonstone (1994)   (Designed by)
Stormlord (1989)   (Design)
 

Art/Graphics

Zamby and the Mystical Crystals (2009)   (Graphics)
The Elder Scrolls Travels: Shadowkey (2004)   (Lead Artist)
The Elder Scrolls III: Morrowind - Game of the Yea... (2003)   (Additional Graphics (Character and Creatures))
The Elder Scrolls Travels: Stormhold (2003)   (Art)
Dark Age of Camelot: Shrouded Isles (2002)   (Figure Models and Textures)
The Elder Scrolls III: Morrowind (Collector's... (2002)   (Additional Character and Creature Art)
The Elder Scrolls III: Morrowind (2002)   (Additional Character and Creature Art)
The Elder Scrolls III: Tribunal (2002)   (Additional Character and Creature Art)
PBA Tour Bowling 2 (2000)   (Art)
PBA Tour Bowling 2001 (2000)   (Art)
The Elder Scrolls Adventures: Redguard (1998)   (Cutscene Animations XL Translab)
An Elder Scrolls Legend: Battlespire (1997)   (Graphics / Artwork)
The Elder Scrolls: Chapter II - Daggerfall (1996)   (Art)
SkyNET (1996)   (Graphics / Artwork)
Darkmere (1994)   (Graphics)
Dragonstone (1994)   (Graphics)
Space Hulk (1993)   (Additional Artwork)
Dream TV (1992)   (Graphics by)
Rubicon (1991)   (Graphics)
Total Recall (1990)   (Graphics by)
High Steel (1989)   (Title screen)
Insects in Space (1989)   (Graphics by)
Stormlord (1989)   (Images)
Cybernoid II: The Revenge (1988)   (Graphics by)
Contra (1987)   (Graphics)
Zynaps (1987)   (Graphics)
Arkanoid (1986)   (Graphics)
Renegade (1986)   (Graphics)
Top Gun (1986)   (Graphics)
 

Audio

Paper Monsters (2012)   (Cinematic Voice Over)
 

Creative Services

An Elder Scrolls Legend: Battlespire (1997)   (Cover Illustration)
SkyNET (1996)   (Cover Design)
 

Support

Dark Age of Camelot (2001)   (Art )
 


Developer Biography

Mark has been involved in the gaming industry since the mid eighties, starting out in the UK with Hewson and Ocean Software. From there he worked on many projects for various publishers before settling for a few years at Bethesda working on the Elder Scrolls franchise amongst other games before moving on to other things. After 2010 he has worked on several projects for Crescent Moon Games.

Last updated: Oct 09, 2015