What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Richard Therrien

Game Credits

Business

Jagged Alliance 2: Wildfire (2004)   (V. P. Creative Development)
Two Thrones (2004)   (V.P. CREATIVE DEVELOPMENT)
Chrome (2003)   (V.P. Creative Development)
I of the Dragon (2002)   (V.P. Creative Development)
Legion (2002)   (V. P. Creative Development)
Crime Cities (2000)   (V.P. Creative Department)
Clans (1999)   (V.P. Product Development )
 

Production

Call for Heroes: Pompolic Wars (2007)   (V.P. Product Development)
Culpa Innata (2007)   (V.P. Product Development)
Galactic Dream: Rage of War (2007)   (V.P. Product Development)
GODS: Lands of Infinity (Special Edition) (2007)   (V.P. Product Development)
Jack Keane (2007)   (V.P. Product Development)
Making History: The Calm & The Storm (2007)   (V.P., Product Development)
Panzer Killer! (2007)   (V.P. Product Development)
Penumbra: Overture - Episode 1 (2007)   (V.P. Product Development)
1914: Shells of Fury (2006)   (V.P. Product Development)
Birth of America (2006)   (V.P. Product Development)
Great Invasions: The Darkages 350-1066 AD (2006)   (V.P. Product Development)
Space Empires V (2006)   (V.P. Product Development)
Brigade E5: New Jagged Union (2005)   (V.P. Product Development)
Cuban Missile Crisis: The Aftermath (2005)   (V.P. Product Development)
Dangerous Waters (2005)   (V.P. Product Development)
Space Empires IV Deluxe (2005)   (V.P. Product Development)
Iron Warriors: T72 - Tank Command (2004)   (V.P. Product Development)
War Times (2004)   (V.P. Creative Development)
Alien Blast: The Encounter (2003)   (V.P. Creative Development)
Victoria: An Empire Under the Sun (2003)   (V.P. Creative Development)
Disciples II: Dark Prophecy (2002)   (V.P. Product development)
Diggles: the Myth of Fenris (2001)   (V. P. Product Development)
Disciples: Sacred Lands (Gold Edition) (2001)   (V.P. Product Development)
Kohan: Immortal Sovereigns (2001)   (VP Product Development)
Europa Universalis (2000)   (V.P. Product Development)
Patrician II: Quest for Power (2000)   (V.P. Product Development)
Submarine Titans (2000)   (V.P. Product Development)
Disciples: Sacred Lands (1999)   (V.P. Product Development)
 

Design

Man of War (1997)   (Game Adaptation & Design)
 

Art/Graphics

Man of War II: Chains of Command (1999)   (Additional Art)
Man of War (1997)   (artists)
Steel Panthers (1995)   (SFI Art Team)
 

Audio

Man of War II: Chains of Command (1999)   (Voice Talents)
 

Quality Assurance

Man of War (1997)   (testing)
 

Marketing

Dragon Throne: Battle of Red Cliffs (2002)   (V.P. Product Development)
Steel Beasts: Gold Edition (2002)   (V.P Product Development)
Man of War II: Chains of Command (1999)   (Vice President Marketing)
 

Creative Services

Shadow Vault (2004)   (V.P. Creative Development)
Chariots of War (2003)   (V.P. Creative Development)
Galactic Civilizations (2003)   (V.P. Creative Development)
Robin Hood: The Legend of Sherwood (2002)   (V.P. Creative Development)
 

Support

Mistmare (2003)   (Vice President Creative Development)
 

Other

Supreme Ruler 2010 (2005)   (V.P. Creative Development )
COPS 2170: The Power of Law (2004)   (V.P. Creative Development)
Disciples II: Rise of the Elves (2003)   (V.P. Creative Development)
Europa Universalis: Crown of the North (2003)   (V.P. CREATIVE DEVELOPMENT)
Legion Gold (2003)   (V.P. Creative Development)
Microsoft Train Simulator: German Railroads Volume... (2003)   (V.P. Creative Development)
Microsoft Train Simulator: German Railroads Volume... (2003)   (V.P. Creative Development)
Warrior Kings: Battles (2003)   (VP Creative Development)
Celtic Kings: Rage of War (2002)   (V.P. Creative Development)
Dino Island (2002)   (V.P. Creative Development)
Micro Commandos (2002)   (V. P. Creative Development)
Microsoft Train Simulator: Regional Add-On Pack: U... (2002)   (Vice President - Product Development)
O.R.B.: Off-World Resource Base (2002)   (V.P. Creative Development)
The Partners (2002)   (V.P. Creative Development)
Platoon (2002)   (V.P. Creative Development)
Earth 2150: Lost Souls (2001)   (V.P. Creative Development)
Trainz: Virtual Railroading on your PC (2001)   (Vice President - Product Development)
 


Developer Biography

There is no biography on file for this developer.