David Byun

Developer BIO

June 2000 - Current, Barking Dog Studios Ltd. Vancouver, B.C. Project experiences:

Global Operations; Crave Entertainment & EA

-Frontend Artist

Platform:

-PC

INFROGRAMES project (unfinished)

-Front-end -Modeling -Texturing

Platforms:

-Xbox -Dreamcast

June 1996 - June 2000, Radical Entertainment Ltd. Vancouver, B.C

Project experiences: INDEPENDENCE DAY; Fox Interactive

-Visual Art/Technical Director -Front-end graphics -HUD design -Textures -Intro animation -Illustrations for advertisements

Platforms:

-PSX -Sega Saturn -PC

ESPN Pro Boarder 1998; EA

-Modeling -Texturing -Concept -2d and 3d Animations -Illustrations for advertisements

Platforms:

-PSX -PC

Bloodlines; Midway (Euro version)

-Front-end graphic artist

Platform:

-PSX

MTV Snowboarding;THQ

-Lead Artist -Modeling -Texturing -Lighting -Concepts -Making intro video -Illustrations for advertisements -Front-end

Platform:

-PSX

MTV Pure RIDE; THQ

-Lead Artist -Modeling -Texturing -Concept -Level building -Lighting

Platform: -PSX


Websites

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Games Credited
Global Operations (2002), Crave Entertainment, Inc., Electronic Arts, Inc.
X-Games: Pro Boarder (1998), Electronic Arts, Inc.
Independence Day (1997), Fox Interactive, Inc.
 

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