David ByunDeveloper BIO
June 2000 - Current, Barking Dog Studios Ltd. Vancouver, B.C.
Project experiences:
Global Operations; Crave Entertainment & EA
-Frontend Artist
Platform:
-PC
INFROGRAMES project (unfinished)
-Front-end
-Modeling
-Texturing
Platforms:
-Xbox
-Dreamcast
June 1996 - June 2000, Radical Entertainment Ltd. Vancouver, B.C
Project experiences:
INDEPENDENCE DAY; Fox Interactive
-Visual Art/Technical Director
-Front-end graphics
-HUD design
-Textures
-Intro animation
-Illustrations for advertisements
Platforms:
-PSX
-Sega Saturn
-PC
ESPN Pro Boarder 1998; EA
-Modeling
-Texturing
-Concept
-2d and 3d Animations
-Illustrations for advertisements
Platforms:
-PSX
-PC
Bloodlines; Midway (Euro version)
-Front-end graphic artist
Platform:
-PSX
MTV Snowboarding;THQ
-Lead Artist
-Modeling
-Texturing
-Lighting
-Concepts
-Making intro video
-Illustrations for advertisements
-Front-end
Platform:
-PSX
MTV Pure RIDE; THQ
-Lead Artist
-Modeling
-Texturing
-Concept
-Level building
-Lighting
Platform:
-PSX
Websites
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Games CreditedGlobal Operations (2002), Crave Entertainment, Inc., Electronic Arts, Inc.
X-Games: Pro Boarder (1998), Electronic Arts, Inc.
Independence Day (1997), Fox Interactive, Inc.