Also Known As
- Will Ho
|ModNation Racers (2010)||(UFG Designers)|
|Full Auto (2006)||(Lead Game Designer)|
|Full Auto 2: Battlelines (2006)||(Game Design Team)|
|Need for Speed: Hot Pursuit 2 (2002)||(Game Designer)|
|NHL Hitz 20-02 (2001)||(Quality Assurance)|
|Independence Day (1997)||(QA)|
|Need for Speed Underground (2003)||(Production Team)|
|Full Auto 2: Battlelines (2007)||(Special Thanks)|
|NHL Championship 2000 (1999)||(Other)|
Armed with an Atari 800XL at the age of 10, William Ho dreamed of making video games when he grew up. He studied computer programming for years, but to tell the truth, he wasn't that good at it.
One spring day, his computer programmer uncle gave him sage advice: "Forget about programming. Let some other geek do it for you."
And so William pried his hands off his keyboard and studied fine art, mass media, and journalism.
William abandoned his dreams of becoming a rock critic to enter the video game industry. He started his career at Radical Entertainment in Vancouver, B.C., where he cut his teeth on a number of unreleased sports games to be published by a company whose mascot is a mouse.
Black Box Games was his next destination, where he was Game Designer on the Playstation 2 version of Need For Speed: Hot Pursuit 2. Electronic Arts' acquisition of Black Box Games led to his role as Associate Producer on Need For Speed Underground.
William is currently the Lead Game Designer at Pseudo Interactive in Toronto, Ontario, Canada.
Last updated: Mar 20, 2005