Steve SnakeDeveloper BIO
Steve Snake is an industry veteran. He programmed and created all the artwork and sound effects for his first (published) game in 1987. He has programmed games on most popular platforms from the mid eighties to the present day, including the Sinclair Spectrum, Commodore 64, Commodore Amiga, Atari ST, NES, SNES, Genesis, SegaCD, 32X, Saturn, PlayStation, PC and Dreamcast. He was the sole programmer on many of his early titles, but has been credited as Lead Programmer on many of his later titles. He is currently working on a title to be published for PlayStation2 and XBox in mid 2002.
He has worked for the following game development companies:
Accolade, Audiogenic, SCI, Virgin, Iguana Entertainment, Sega, Infogrames.
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Games CreditedGyruss (2007), Konami Digital Entertainment, Inc.
Rush'n Attack (2007), Konami Digital Entertainment, Inc.
Sonic the Hedgehog (2007), SEGA Corporation
Sonic the Hedgehog 2 (2007), SEGA Corporation
Teenage Mutant Ninja Turtles II: The Arcade Game (2007), Ubisoft, Inc.
Contra (2006), Konami Digital Entertainment, Inc.
SEGA Genesis Collection (2006), SEGA of America, Inc.
Time Pilot (2006), Konami Digital Entertainment, Inc.
Breed (2004), CDV Software Entertainment AG
Test Drive (2002), Infogrames, Inc.
Sega Smash Pack (1998), SEGA Enterprises Ltd.
Frank Thomas Big Hurt Baseball (1995), Acclaim Entertainment, Inc.
NBA Jam Tournament Edition (1995), Acclaim Entertainment, Inc.
The Lawnmower Man (1993), THQ Inc.
Big Run (1992), Storm
Firepower 2000 (1992), SunSoft
Double Dragon III: The Sacred Stones (1991), Storm, Tradewest, Inc.
Final Blow (1991), Storm
Rodland (1991), Storm
S.W.I.V. (1991), Storm
NARC (1990), Ocean Software Ltd.
Blockbuster (1988), Audiogenic Software Ltd.