Also Known As
- Jon Mak
|flowers of error (2008)||(Designers)|
|Everyday Shooter (2007)||(Design)|
|Everyday Shooter (2007)||(Code)|
|Gate 88 (2004)||(Gate 88 by)|
|Everyday Shooter (2007)||(Visuals)|
|Everyday Shooter (2007)||(Music)|
|Super Time Force (2014)||(Special Thanks)|
|Super Time Force Ultra (2014)||(Special Thanks)|
|FEZ (2012)||(Phil would like to thank)|
|Leave Home (2009)||(Inspiration and References)|
|Nobody Shooter (2008)||(Thanks to)|
|Everyday Shooter (2007)||(Special Thanks)|
There is no biography on file for this developer.
If you have a portrait of this person, you can upload it to the MobyGames database.
- Deeper Meaning and Form in Video Games -- Philosophical treatise by Jonathan regarding undertones and subtle context in games.
- Motor Skill Learning in UIs via Discretized Pie Menus -- Article written by Jonathan discussing the use of pie menus in games. Full title: Motor Skill Learning in User Interfaces via Discretized Pie Menus
- fiveonefivefour -- Web music album by Jonathan.