|a game about bouncing (2008)||(Game by)|
|Sound Shapes (2013)||(Additional Sound Engine Programming)|
|Proteus (2013)||(Feedback, Help, Support & Critique)|
|FEZ (2012)||(Phil would like to thank)|
|Shank (2010)||(Walla Group (thanks to Art Institute of Seattle))|
There is no biography on file for this developer.