Jurie Horneman

Developer BIO

Jurie Horneman has been working in the games industry since 1991.

He has worked for Thalion Software, Blue Byte Software, Kalisto Entertainment, JoWooD Productions, and is currently working for Rockstar Games in Vienna. Among other positions he has worked as a lead programmer, game designer, producer, project manager, and internal consultant.

Games he has worked on include Amberstar, Ambermoon, Albion, Pusher, Neighbors From Hell and GTA: Vice City for the Xbox.

Websites

  • Intelligent Artifice -- A blog on interactive entertainment: design, production, industry and related topics (Jurie is the webmaster)

Games Credited
Velvet Assassin (2009), SouthPeak Interactive Corporation
Grand Theft Auto Double Pack (2003), Rockstar Games, Inc.
Itch! (2003), Bigben Interactive GmbH
Max Payne 2: The Fall of Max Payne (2003), Rockstar Games, Inc.
Neighbors from Hell (2003), JoWooD Productions Software AG
Wirtschaftsgiganten (2003), JoWooD Productions Software AG
The Nations Gold Edition (2002), JoWooD Productions Software AG
Pusher (2002), JoWooD Productions Software AG
New York Race (2001), Wanadoo Edition
Extreme Assault (1997), Blue Byte Studio GmbH
Incubation: Time is Running Out (1997), Blue Byte Studio GmbH
The Settlers II (Gold Edition) (1997), Blue Byte Software GmbH
Archimedean Dynasty (1996), Blue Byte Software GmbH
The Settlers II: Veni, Vidi, Vici (1996), Blue Byte Software GmbH
Albion (1995), Blue Byte Software GmbH
Rendering Ranger (1995), Virgin Interactive Entertainment (Japan), Inc.
Ambermoon (1993), Thalion Software
Amberstar (1992), Thalion Software
Lionheart (1992), Thalion Software
Trex Warrior: 22nd Century Gladiator (1991), Thalion Software
 

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