Almost there! Less than 100 games needed to reach our MobyGoal of 1,500 documented arcade titles!

Rainer Reber

Game Credits

Design

Beam Breakers (2002)   (Game Concept)
 

Programming/Engineering

Secret Files: Tunguska (2006)   (Script Programming)
Beam Breakers (2002)   (Main Programming)
K. Hawk: Survival Instinct (2002)   (Additional Programming)
Extreme Assault (1997)   (Enemy AI)
Incubation: Battle Isle Phase Vier (Limitierte Exc... (1997)   (Tools)
Incubation: Time is Running Out (1997)   (Libraries / Utilities / Tools)
The Settlers II: Veni, Vidi, Vici (1996)   (Additional PC Programming)
Albion (1995)   (Combat Screen Effects)
Battle Isle 2220: Shadow of the Emperor (1995)   (3D Programming)
Atomino (1990)   (Code)
 

Art/Graphics

Battle Isle 2200 (1994)   (Vector Graphics)
Battle Isle 2 Scenery CD: Titan's Legacy (1994)   (Vector Graphics)
 

Quality Assurance

Söldner-X: Himmelsstürmer (Limited Edition) (2007)   (Game Testing)
K. Hawk: Survival Instinct (2002)   (Testers)
 

Thanks

Söldner-X: Himmelsstürmer (Limited Edition) (2007)   (Special Thanks)
The Settlers II (Gold Edition) (1997)   (Thanks to)
 


Developer Biography

There is no biography on file for this developer.