David BunnettDeveloper BIO
David Bunnett is a co-founder of
Stormfront Studios, and serves as Vice President and Executive Producer.
David previously worked in film illustration and special effects for
Paramount Studios and for George Lucas'
Industrial Light and Magic (ILM). Among his feature film efforts, David was responsible for the design of the dragon in the movie
Dragonslayer. He has managed or art directed the development of many Stormfront hits over the last decade, including the action-combat game
Blood Wake currently being produced for Microsoft on the Xbox platform.
He received his art training at Brandeis University.
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Games CreditedThe Lord of the Rings: The Two Towers (2002), Electronic Arts, Inc.
Blood Wake (2001), Microsoft Corporation
Pool of Radiance: Ruins of Myth Drannor (2001), Ubi Soft Entertainment Software
Hot Wheels: Turbo Racing (1999), Electronic Arts, Inc.
Byzantine: The Betrayal (1997), Discovery Communications, Inc.
Andretti Racing (1996), Electronic Arts, Inc.
Old Time Baseball (1995), Stormfront Studios
Star Trek: Deep Space Nine - Harbinger (1995), Viacom New Media
Tony La Russa Baseball '95 (1995), Electronic Arts, Inc.
Eagle Eye Mysteries in London (1994), EA*Kids
Mario Andretti Racing (1994), Electronic Arts, Inc.
Eagle Eye Mysteries (1993), EA*Kids
Stronghold (1993), Strategic Simulations, Inc.
Tony La Russa Baseball (1993), Electronic Arts, Inc.
Tony La Russa Baseball II (1993), Strategic Simulations, Inc.
Treasures of the Savage Frontier (1992), Strategic Simulations, Inc.
Gateway to the Savage Frontier (1991), Strategic Simulations, Inc.
Neverwinter Nights (1991), Strategic Simulations, Inc.
Tony La Russa's Ultimate Baseball (1991), Strategic Simulations, Inc.
Typhoon Thompson in Search for the Sea Child (1990), Brøderbund Software, Inc.