|Fallout 3 (2008)||(Quest Design & Editing)|
|Kingdoms of Amalur: Reckoning (2012)||(Narrative Design & Writing)|
|Fallout 3 (2008)||(Additional QA)|
|The Elder Scrolls IV: Shivering Isles (2007)||(Quality Assurance)|
|The Elder Scrolls IV: Oblivion (2006)||(Additional Quality Assurance)|
|The Elder Scrolls V: Skyrim (2011)||(Special Thanks)|
A narrative and systems designer currently working at Big Huge Games as a Principle Narrative Designer, Fred Zeleny has been gaming since he could hold a ColecoVision paddle. He has worked on multiple open-world RPGs.
Last updated: Feb 28, 2012